There’s also carrots that come down in patterns that you’ve no option other to try and weave your small child body between them, all while throwing your keyblade at the oncoming GIANT pumpkin, which is also worth three normal pumpkins. If Pooh gets hit by one of these miscreant ground foods then he’ll roll down with it, and normally into your awaiting face. If Pooh manages to align himself with an oncoming vegetable then you’re given the option to throw your keyblade at it to instantly sort it and clear it from the rolling foes. Pooh will sometimes stroll haphazardly into the fray to follow a butterfly around. Possibly under the guise to stop the vegetable bombardment, but also as a means of organising the two leafy greens from the orange gourds, as if they were hard to distinguish. Pumpkins and cabbages roll down the hill, one by one, and it’s up to Sora to intercept them and knock them to the right or left, respectively. Well, rolling down a hill in a generally orderly fashion. Your good friend Rabbit is in a bit of a panic, a vegetable panic, as the crops from their fields have apparently gotten loose and are running wild. Somehow each mini-game manages to be more boring than the last, and Kingdom Hearts Re:Chain of Memories is no different! Having an already weak start from being not a fun game, what could possibly go wrong as we explore the 100 Acre Woods yet again and deal with Pooh Bear’s insatiable thirst for honey and destruction. It’s time for some more Kingdom HeartsMini-Games! A series stuffed full of mini-games must be a dream come true for me, right? Wrong.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |